CONQUEST

New game: your trade fair.

Visitors explore your event as a playable map, scan booths, solve challenges and level up, right in the browser. No download, just play. We build the map and the rewards, you steer the routes and keep every contact.

  • No app
  • Under your brand
  • Live in 2-3 weeks

How it works

Level 1

We build the map

Your event becomes an isometric map. Every booth becomes a station; you set the route, the challenges and the rewards.

Level 2

Visitors play

Scan on the playable map, solve challenges, collect rewards and level up. Right in the browser, no app.

Level 3

You win too

You steer the routes, reward progress, and keep activated contacts and numbers.

What you get out of it

Steer the crowd

The reward they want waits where you place it, so that is where they go. You decide where.

A stage for every booth

Every booth becomes a station in the game and steps into the spotlight, with no extra hall space.

Turn waiting into progress

Queues and downtime become part of the game, not frustration.

A number that lasts

You leave with activated contacts and data you may reuse next year.

No catch

No app

A link in the browser. No account, no store, no download.

Under your brand

Runs entirely in your design and under your privacy policy.

Activation included

Privacy is built in from the start. The contacts are yours.

Live in 2-3 weeks

From idea to a live game in two to three weeks.

Already in the field

42%

completed the full quest, visiting every participating booth.

CAGGTUS

45 min

average play time per visitor, instead of being bored waiting in line.

Conquest, trade fair deployment

CAGGTUS QuestMap – isometric event map with booths and rewards
The playable QuestMap at CAGGTUS: the event as a tap-to-play isometric map.CAGGTUS

Get more info

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